Asus ROG Swift PG27UQ 27" Review: 4K 144Hz HDR Is Finally Here
In the realm of gaming monitors, the long awaited Asus ROG Swift PG27UQ is something truly special. This is the first Grand-Sync HDR monitor on the market place, sporting top-of-the-line specs similar a 4K, 144Hz IPS console with 1000 nits of meridian brightness and 384-zone backlighting. Information technology's basically the highest end monitor you can become right at present, with proper support for HDR and never before seen refresh rate capabilities at this resolution.
It's also the almost expensive monitor yous tin can get correct now outside of loftier-finish professional monitors, and certainly the almost expensive gaming-class monitor, at $ii,000. This makes information technology roughly twice as expensive as the adjacent almost expensive gaming monitor, and then you'd really want it to tick every possible box and terminal for many, many years without needing an upgrade.
At that place are many different aspects of this monitor to go through in the operation section, but kickoff allow's take a look at the design, because this isn't your typical 27-inch gaming monitor.
Yeah, we're getting all the usual Asus gamer style garbage-like RGB LEDs on the back, projected lite under the stand, plenty of interesting patterns and design elements, and a typical Asus ROG color scheme.
Information technology's not a minimalist or stealthy design whatever; in fact, information technology'southward very obvious this matter is designed for 'gamers', much to my badgerer.
But it doesn't tick every box in the modern 'gamer display' checklist. It's not curved, which personally I prefer for xvi:9 monitors and especially those of this size. I don't retrieve having a curved panel adds annihilation to the feel at 27-inches so that's a positive. Also, the bezels are quite big at 17 to 22mm and the display overall is a bit of a chunky animate being. In fact, it's just every bit fat every bit some curved monitors without being curved at all, non that this actually matters.
It's also the first monitor I've ever reviewed that requires agile cooling. A vent just in front of the display inputs on the rear pumps out hot air through a tedious-spinning merely aural fan. The fan is needed to cool the new Yard-Sync HDR module, which is essentially an expensive, reasonably powerful FPGA.
The module dumps out quite a bit more heat compared to the one-time Chiliad-Sync module so the fan is required.
In a quiet room the fan is very obvious; it's definitely non loud, only the hum is aural higher up my PC's fans while idling, so silent PC enthusiasts volition hate it, especially considering basically every other monitor in existence does not crave active cooling. The fan does stop eventually after beingness in an idle country and 'off' for a long time, but yous'd recall the process could exist a fleck quicker, particularly as the monitor uses 27 watts while in idle displaying nothing earlier going in to a deep sleep.
Moving on, we go the usual inputs for a G-Sync monitor: DisplayPort 1.4 and HDMI 2.0 along with a ii-port USB iii.0 hub and a 3.5mm sound jack. Only DisplayPort supports the full refresh rate, HDMI is limited to lx Hz and doesn't support Yard-Sync.
The stand is sturdy and supports a great range of movement, including tilt, height conform, swivel and pivot and then you can utilize the monitor in a portrait orientation if you want. Only the legs are fully synthetic from metal, the residue of the monitor including the stand colonnade is a rather unimpressive plastic, especially for a $2,000 production. The build quality isn't bad – at that place are no visual defects or misaligned elements – but a more premium end would be appreciated at this sort of price.
The on-screen brandish uses a directional toggle, which becomes necessary when yous pack in equally many features as Asus does. You won't find annihilation unusual in the OSD, all of Asus' usual cheat crosshairs, low blue light modes and different gaming modes have made the cut.
There are also some HDR-specific features like backlight modes that I'll talk about later, while ULMB or ultra low motion mistiness is missing, a characteristic commonly found on high-refresh 1000-Sync monitors to improve clarity through backlight strobing. My approximate is ULMB is incompatible with the new M-Sync module and I doubt many people would choose to use it over Chiliad-Sync with HDR anyway, so not a large loss.
Source: https://www.techspot.com/review/1681-asus-rog-swift-pg27uq/
Posted by: williamsbres1990.blogspot.com

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